What it costs
What you pay depends on the venue, the pitch and the format, and it is always shown before you book — no membership, no subscription, no booking fee.
Everything you need to know before you play — and everything that happens after the whistle.
Sign up with your email, Google or Apple account. Add your name, date of birth (16+), a profile photo and your region — that’s what decides which sessions you see.
Browse the upcoming sessions in your region and pick your team: Team Black or Team Colour. Pay securely by card. Session full? Join the waitlist and get notified the moment a spot opens up.
Bring both a black/dark-grey and a bright jersey so teams can always be balanced. The ball is provided, and everyone checks in with the app at the venue. No check-in = 1 strike.
One hour after the match the check-in closes and the MVP voting opens for 24 hours. One vote per player — and no, you can’t vote for yourself.
Playing, voting and winning the MVP title all earn you XP. Level up and climb the leaderboard in your region. Every match counts.
Everything you do on the pitch moves you forward.
| What you do | What you earn |
|---|---|
| Play a session | +200 XP and one on your “played” counter. |
| Cast your MVP vote | +100 XP. Fair play pays off. |
| Become the MVP | +500 XP and an MVP title on your profile. A tie? All winners count. |
Your XP fills the bar of your current level — each level needs a bit more than the last. The leaderboard ranks players by MVP titles, sessions played and XP.
Every team can have one Ball Captain — and the Ball Captain plays for free. In return you take on two responsibilities.
One ball per team, every session that runs on the captain system.
With the app, just like every other player.
You need at least one played session before you can become a captain. Cancel last-minute as captain and you permanently lose the privilege — the ball depends on you. At venues that provide their own ball, sessions run without captains.
What you pay depends on the venue, the pitch and the format, and it is always shown before you book — no membership, no subscription, no booking fee.
Card payments run through Stripe — we never see or store your card details. Prices vary per venue and region and are always shown before you book.
| Situation | What you get back |
|---|---|
| You cancel more than 12 hours before kick-off | Full refund to your card, within 5–10 business days. |
| You cancel within 12 hours | No refund, and you receive a strike. |
| You don’t show up | No refund, and you receive a strike. |
| We cancel the session | Automatic full refund to your card via Stripe. |
Three strikes blocks your account from booking — contact us through the app if you think that’s unfair and we’ll take a look. Some sessions set a minimum number of players; if it isn’t reached in time the session is called off and everyone is refunded automatically. Where a venue sets its own decision moment, it’s shown in the session details.
You found a slot but you’re a few players short. Post the session in the app and we bring the rest — you don’t chase anyone for money, and you don’t play four against four.
Pick the venue and the pitch from the app, set the time, the format and how many players you still need. Add the invoice from the venue or the confirmation you received, so everyone can see the slot is real — we check it before your session goes live.
Your session goes live to every player in the region. They book their spot and pay in the app. The price per player comes straight from what the pitch costs, split over everyone who fits on it — you pay the same share as the rest.
After the match every booked spot is transferred to the account you set in the app. You pay the venue, the group pays you, and nobody leaves owing anyone a fiver.
Sessions run every week. Cancel free up to 12 hours before kick-off.